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GameBalance

275 Game Reviews

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I think those games from Ludum Dare should be improved before posted to somewhere else. It's cool concept but why not develope it before show to the bigger public than that competition.
Add a health bonuses, achievements and other enemies.
P.S.
A great example is a Mad Princess game. It was improved after competition and bigger public got actual game, not a bare concept.

seems so boring for me. Go to levels with spikes.

the game seems nice.
don't like the art style. pretty ugly and ass/farts everywhere.

sergii responds:

Thanks for playing and comments!)

Had just same idea long ago but never managed to make it because... Oh well whatever. But trust me I would be ashamed to launch with such poor quality,

nitokov responds:

Good that you didn't launch it then. it was made for game jam, and it took me around 16 hours to make it, so i am satisfied

The archers are ridiculously overpowered.

Would be soooo much better if it wasn't ugly big pixels...
Also that long splash screen between levels is a bit annoyung to wait.

Hypnohustler responds:

Sorry, I wanted to make a chunky pixel game. :) Maybe its not everyones cup of tea. And I'm sorry to hear you're impatient, as we all are in the internet.

Need checkpoints.

Hm... Don't like it much. Just a simple "avoid red walls" game.

Great stuff man!
The gameplay reminds me a lot the project I started to make long ago but never being able to finish by some reasons.
Proof:
https://dl.dropboxusercontent.com/u/6 7076549/airforce.swf

ZeroCreativity1 responds:

It plays pretty nice and the graphics are very clean. Creating and completing levels is sometimes a monotonous process, especially compared to making the engine. you just got to stick with it.
And thanks for playing my game!

It has a good dinamic feeling to it. Good job.

Arseniy @GameBalance

Russia

Joined on 2/24/05

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